from_axes_angles#
- classmethod Rotation.from_axes_angles(axes: ndarray | Vector3d | tuple | list, angles: ndarray | tuple | list | float, degrees: bool = False) Quaternion [source]#
Create unit quaternions from axis-angle pairs \((\hat{\mathbf{n}}, \omega)\) [Rowenhorst et al., 2015].
- Parameters:
- axes
Axes of rotation \(\hat{\mathbf{n}}\).
- angles
Angles of rotation \(\omega\) in radians (
degrees=False
) or degrees (degrees=True
).- degrees
If
True
, the given angles are assumed to be in degrees. Default isFalse
.
- Returns:
Q
Unit quaternions.
See also
Examples
>>> from orix.quaternion import Quaternion >>> Q = Quaternion.from_axes_angles((0, 0, -1), 90, degrees=True) >>> Q Quaternion (1,) [[ 0.7071 0. 0. -0.7071]]
Examples using Rotation.from_axes_angles
#
Misorientation from aligning directions
Misorientation from aligning directions
Orientation from aligning directions
Orientation from aligning directions
Combining rotations